![image](https://comicvine.gamespot.com/a/uploads/scale_small/8/83392/1655204-justice_league_america__92.jpg)
"Justice League" Return of the Hero
Triumph, one of the first and greatest heroes of the Silver Age, has been trapped in time. He has now returned to a world where no one remembers him.
Name:
"Justice League" Return of the Hero
Publisher:
Aliases:
First issue:
![cover](https://comicvine.gamespot.com/a/uploads/original/8/83392/1655204-justice_league_america__92.jpg)
Plot Summary
![Triumph's sacrifice](https://comicvine.gamespot.com/a/uploads/original/8/83392/1655256-returnofthehero.jpg)
With the disintegration of time caused by Zero Hour, Triumph found himself freed from his prison in time. Worried that this means the Plasma Men are also freed, Triumph tries to find the silver age heroes. He tracks down the Justice League, but instead of finding the heroes he knew, he discovered the remnants of the disabled Justice League International: Crimson Fox, Elongated Man, Fire, L-Ron in Despero’s body, and the Tasmanian Devil. The remaining Leaguers do not believe Triumph at first, however the appearance of Arion sways them into thinking there may be truth to Triumph’s story. Fire goes to retrieve Martian Manhunter, as the heroes go to Washington D.C., the site of the original invasion.
Sure enough, the Plasma Men have returned. At first, Triumph and the heroes try to defeat the Plasma Men using brute force. But that does not seem to work. Triumph starts to use the intelligence that helped him to defeat the Plasma Men the first time. Triumph realizes that the Plasma Men do not realize that humanity is sentient. He figures out a way to communicate with the aliens, and convinces them to leave Earth. Impressed, Martian Manhunter invites Triumph to join the Justice League, hoping that the two can rebuild the team.